![]() ![]() But the concept stuck with Falanghe as he made his way through college studying game design, and grew over time into a pet project. “It wasn’t meant to be a video game back then-it was just something we did because we were bored and reckless,” he says, adding, “don’t try this at home.” “We’d take actual firework rockets and such, dismantle them, and put together these ‘spacecraft’ we strapped fins and struts to them, tried to pull off two-stage designs, and all the while we taped these little men made of tin foil to their duct-tape cockpits.” These intrepid little guys were called, perhaps unsurprisingly, Kerbals. “The original concept for KSP came from this game I used to play as a teenager with my friends,” says lead developer and Squad founder Felipe Falanghe. ![]() The roots of Kerbal Space Program grew from a rather dangerous place.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |